Lara Wietschorke
INTRODUCTION
I am a
Mixed Reality Expert
for Unity
ABOUT
Bring Your Ideas to Life in AR & VR
I’m Lara, a seasoned Unity developer with 9 years of experience in crafting custom AR and VR applications. With a passion for creating immersive and interactive experiences, I help businesses and creators transform their ideas into immersive cutting-edge solutions. Whether it’s an interactive training simulation, a mesmerizing game, or an augmented reality app to wow your customers, I bring both technical expertise and creative vision to the table. Having worked with clients across industries like gaming, education, and healthcare, I understand the unique needs of different projects and deliver tailored solutions on time and on budget.
ACHIEVEMENTS
I’m not just a developer.
I’m a problem solver.
Let’s collaborate to make your vision a reality.
9+
Years of Coding Experience
100%
Client Satisfaction Goal
15+
Projects Completed
∞
Creativity & Problem-Solving
SERVICES
Custom AR & VR Solutions:
Bring Your Ideas to Life
I am a multi-skilled generalist, able to adapt to every environment to solve your problems.
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VR Development
Virtual reality experiences for Meta, HTC Vive, and other VR platforms. Game design, UI design & development, user experience. Highly optimized code for immersive applications.
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AR Development
Custom augmented reality apps for iOS, Android, and wearable devices. AR content creation, object tracking, and marker-based/markerless AR. Integration with AR platforms like ARKit, ARCore, and Vuforia. Highly optimized code for immersive applications.
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Unity Game Development
Project architecture, shadergraph, physics, C# code. Third-party software integration. High-level and low-level performance optimization.
RESUME
Experience
9 years in Virtual & Augmented Reality Development
4 years in VR Development Project Management
Shadow (FR)2022-2024
VR Engineer
Shadow PC VR, application to stream VR content from a VM in the cloud.
Software architecture design
Client-VM-Communication
Third-party tools integration
Rendering pipeline
UI/UX design
Project management
VirtualiSurg (FR)2022
Software Engineer & VR Developer
Development of immersive medical simulators in VR.
Feature implementation
Haptic feedback
Integration modules
Project management
Randalyn Rage (DE)2021-2023
Co-Founder
Creation of beVaiR, a story-based VR strategy serious game.
Project architecture
Physics
Shadergraph
Rendering
Camera
User Input
User Feedback
Visual Effects
Animation
Particle systems
Project management
Twitch integration
LIV integration
Sound design
Technical University of Darmstadt (DE)2016-2019
M.Sc. Computer Science
Virtual and augmented reality, computer graphics, UI/UX design, human-computer-interaction, user-centered design, serious games
Goethe University of Frankfurt (DE)2013-2016
B.Sc. Computer Science
Computer graphics, UI/UX design, human-computer-interaction
SKILLS
Skills I have collected
over the years and days.
PORTFOLIO
Showcases
Educational interactive apps, video games, digital twins or realistic simulation: Discover what is possible.
Shadow VR
Shadow VR
Re-engineering the native Shadow VR client for Android as a Unity3D application. Planning of the development process and guiding the multi-disciplinary team working on the project. Evaluating the user interaction in VR.
Plastic Surgery – Injection Simulator
Plastic Surgery – Injection Simulator
PoC for aesthetic Botox injection with haptic feedback using a robot arm. Software development of reusable and encapsulated integration modules, for example to connect and handle input from in-house developed controllers in the shape of a realistic surgical device.
beVaiR
beVaiR
beVaiR is a unique combination of story and immersive VR strategy game. Become a neurohacker and modify the living network through strategic actions: collect energy, convert it according to your demands and shoot it at the nodes. Help your faction dominate!
TESTIMONIALS
What my customers
are saying about me?
"We worked on a complete redesign of the VR app, Lara had to take this challenge completely on her own. She was a driving force in this project, that she pretty much needed to re-code from the ground up. A very creative and precise collaboration, one of my coolest projects for sure 🙏"
Léo Wolfenstein
Creative Director at Shadow
"I had the privilege of collaborating with Lara during her time at Virtualisurg, and she has been an outstanding colleague. She consistently embraced new challenges with enthusiasm and demonstrated exceptional programming skills on numerous occasions. Her ability to deliver high-quality solutions while maintaining a collaborative and positive attitude made her an invaluable member of the team."
Jean-Philippe Chevalier-Lancioni
Head of UX at VirtualiSurg
"I had the pleasure of collaborating with Lara on two VR projects, where her programming expertise, problem-solving skills & creativity were truly outstanding.👌🏽 Her professionalism and dedication make her an exceptional choice as a developer! 💪🏼"
Donald Keeya
3D Generalist
FAQ
Do you have questions?
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What services do you offer?
I specialize in Unity development for AR and VR applications, including interactive apps, games, simulations, and more. I also offer consulting, debugging, and performance optimization for existing projects, as well as classic (non-XR) Unity development.
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Do you work on small projects or prototypes?
Yes, I’m happy to collaborate on projects of all sizes, from small prototypes to full-scale applications. Every idea matters, and I’m here to bring yours to life.
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How long does it take to develop an AR/VR application?
The timeline depends on the complexity of the project. A basic prototype may take a few weeks, while a more advanced or feature-rich app can take several months. Once we discuss your project, I’ll provide a detailed estimate.
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What tools and technologies do you use?
I primarily use Unity and C# for development, along with AR/VR-specific tools like ARKit, ARCore, Vuforia, OpenXR, and more. I also use Blender and other tools for basic 3D modeling modifications if needed.
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What platforms can you develop for?
I can develop AR and VR applications for iOS, Android, Windows, Meta, HTC Vive, HoloLens, and other compatible devices.
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Can you help improve or fix my existing Unity project?
Yes! I can help with debugging, performance optimization, adding new features, or enhancing existing AR/VR applications.
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How much do your services cost?
Pricing depends on the scope and complexity of the project. After an initial consultation, I’ll provide a custom quote tailored to your requirements.
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How does your development process work?
Initial consultation
Proposal with timeline & cost estimate
Development phase, regular updates & demos
Final delivery
Post-project support (if needed)
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Do you offer support after the project is completed?
Yes, I offer post-project support for bug fixes, updates, and minor changes. For ongoing improvements, we can discuss a support plan.
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Do you work with teams or other freelancers?
I can work independently or collaborate with other team members or freelancers as needed to ensure your project is a success.
CONTACT
Let’s get in touch.
Fill out my form below and send me an email.